Thursday, November 10, 2011
My Tutorial
For my tutorial I have decided to teach how to randomly move an entity within a certain area. The idea is to chose the entity you would like to use and set up parameters according to the x,y and z axis of the chosen entity. Math.Random is used to create random x and y axis points for the entity. Other basic knowledge gained from this tutorial include the basic idea of creating a loop using the logic nodes and how to implement them in different flow graphs and the use of math nodes.
This tutorial is meant for very beginners who have just started to learn how to use Crysis Sandbox editor. It goes through everything step by step and allows time for the use to catch up and stay on track. Other tutorials seem to rush through everything not leaving enough time for the user to understand what is going on. Everything is explained in detail so there are no queries at the end of the tutorial.
This tutorial fills in the gap of knowledge as it is a basis for many different ideas on top. It is a great starting point for beginners to begin and get to know the layout of the editor. It also shows them what Crysis Sandbox Flow Graph Plugin system is capable of doing. This basic flow graph has many inputs than can be played around with and has the capacity to grow into something from there. Other tutorials on this subject do not show how to randomly move an object but more over follow a path.
Unfortunately it was over 7 minutes. I didn't want to shorten it as i went through everything in detail and didn't want to leave anything out.
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